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Darkest dungeon 2 first boss3/2/2024 ![]() ![]() You no longer have a village to manage, or heroes to level up and replace. With a similar story, Darkest Dungeon 2 does away with a lot of this, favouring a rogue-lite approach to the meta-level of the game, whilst keeping the turn-based four-on-four combat. Between runs, elements of the overall story will be given to you in these dreamlike sequences. Still, the dungeon-crawling gameplay was very enjoyable. It was challenging, and at times a slog, as losing a high-level hero would require you to build a replacement up to the same level which could take some time. Between excursions you would use resources you’d acquired to rebuild the nearby hamlet, with taverns, shops, and medical facilities to outfit, enhance, and frequently replace your heroes. You’d explore, find helpful items, and fight the twisted denizens of the underground. You would lead a band of adventurers into a variety of dungeons around your family’s estate, trying to find the cause of the maladies harming the surrounding environment. So first, a quick primer on the previous game. ![]() ![]() The much anticipated sequel has been in early access for a year or so, and now that it’s out in the wild I’ve been eagerly playing away at a game that wildly changes some of the original’s systems but keeps a core of brutal gameplay. An interesting world, exciting turn-based combat with perma-death, and an art style that’s as grimy as it is memorable were brought together to make a genuinely brilliant, albeit very challenging, game. ![]() Darkest Dungeon 2 makes some big changes from the original, but keeps the brutal combat.ĭarkest Dungeon was an absolute belter of a game. ![]()
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